Beta Changelogs
Maze Madness » Devlog
Version 0.4
- Added Colo(u)r Changing Options
- Added Cheat Codes (F10)
- Added Corners on Themes
- Added Grass Theme
- Added More Music
- Fixed Powerups Not Resetting
- Fixed a Memory Leak due to Saving
- Fixed Display Resizing Issues (again :P)
Version 0.3.1
- Added Shadows Back! I bet you noticed them gone, because I didn't
- Fixed Pause Menu Display
- Optimised the game by deleting one unnecessary file
- Fixed Display Resizing Issues
- Spook today
Version 0.3
- Added Pixel Perfect Scaling
- Added Setting Saving
- Added Controller Menu Support
- Added Controller Vibration Settings
- Fixed Vibrations being too Intense
- Added Invisibility Powerup
- Changed Fonts
- Added More Music
- Added Credits so the FBI doesn't come to my door
- Added Holiday Messages
- Happy Spook
Version 0.2
- Added Native Controller Support
- Added 2 New Themes
- Added Enemy Freeze, Arrow and Screen Swap Powerup
- Added Menu Animations
- Added Maze Enlargement
- Removed Teleport Powerup Being Enabled by Default
Version 0.1
- Initial Release
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Maze Madness
Fast-Paced Randomly Generated Arcade-Styled Maze Madness
Status | Released |
Author | Primed Pixel |
Genre | Action |
Tags | 16-bit, Arcade, Fast-Paced, Local multiplayer, Multiplayer, pixel, Pixel Art, powerups, random, Two Player |
Languages | English |
Accessibility | Configurable controls |
More posts
- Maze Madness v1.3.0.4Mar 21, 2021
- Maze Madness v1.3.0.3Feb 14, 2021
- Maze Madness v1.3Feb 08, 2021
- Maze Madness v1.2.3Dec 18, 2020
- Maze Madness v1.2.2.2Nov 23, 2020
- Maze Madness v1.2.2.1Nov 22, 2020
- Maze Madness v1.2.2Nov 22, 2020
- Maze Madness v1.2.1.4Nov 21, 2020
- Maze Madness v1.2.1.2Nov 21, 2020
- Maze Madness v1.2.1Nov 21, 2020
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